They will raid your colonies to varying degrees, but can also be helpful from time to time. Trading with the indigenous tribes and staying away from their settlements will reduce tensions, but sooner rather than later, just your growing size will begin to alarm them and strain relations. Indeed, true to historical form, another means to riches and expansion is at the expense of other peoples. Some of your colonists will need to serve in the militia, and good luck getting through an entire game without at least some conflict with the natives or other Europeans. So, for example, in order to turn out the greatest number of muskets, your labor/building tree must look like the following: have an Expert Ore Minor mining a hill terrain space on which a Hardy Pioneer has built a road (using tools), which provides ore to an Expert Blacksmith working in an Iron Works, a third-level building which you can’t complete until Adam Smith joins your Continental Congress, which will in turn provide tools to a Master Gunsmith working in an Arsenal, another third-level structure, which will churn out muskets.Īside from developing your economy and infrastructure, you’ll need to devote time, planning, and resources to protecting your colonies. Free colonists are hard workers and will be adequate early on and do in a pinch, but coupling your specialists with the most advanced buildings and spaces will reap the greatest yields. But many of them you will also need to pay for. These various colonists will randomly immigrate to your colonies for free from time to time (represented as religious dissent which is generated by cross production in your colonies’ churches). But there are also specialists that you can attract, hire, or train in any of the jobs available and will perform much better. There are nondescript “free” colonists who will perform average labor at any endeavor. Of course, you need colonists to build a colony. Also, there are four European empires represented between Spain, England, France, and the Netherlands one of which you choose and all with a unique trait that impacts play and strategy. There are eight native groups in three developmental levels, from the city-building Aztecs and Incas to the more nomadic lifestyle of Apache and Sioux. Eventually you’ll be able to trade with the Natives and other Europeans. And the Crown graciously makes you pay more and more in taxes for the privilege. When you begin, you’ll primarily be dependent upon the home country for trade and immigration. ![]() You’ll also need to timber the vast forests for lumber to construct basic buildings, while later advanced structures will also require you to mine iron ore in order to make tools. As you grow, you’ll turn those raw resources into more refined products like coats, cigars, rum, and cloth for even greater income. Early on, you’ll accomplish this through fur trapping, silver mining, and/or exploiting cash crops like tobacco, sugar, and cotton, for quick profits. The heart of the game is harnessing the vast wilderness and its resources for wealth and power. For a small price, the fine, old-school, gaming aficionados at gog.com offer the original Colonization, Windows compatible, in all its charming, VGA glory. ![]() Today, though, you can bypass all that, if you wish. You’ll brush up on your command line typing in short order. ![]() With some reading up and practice, you should be able to navigate DOSBox and its functions fairly effortlessly. This is easily remedied by downloading the free program DOSBox, which creates a virtual DOS environment in which to run those old games and programs. And finally, even with the original discs or files, today’s operating systems will not run Colonization. One, if you were fortunate (like me) to own the original discs (3.5” floppies!), then good luck finding a modern computer with a floppy drive! Second, barring that, the game was nigh impossible to buy, so you would have to download the files from an abandonware site (I’ll not link to any, as some people have ethical concerns with them). Previously, the greater issue for gamers wishing to brave a new world was three-fold. Of course, that was if you could even get the game to run. But quite frankly, for people of my generation, that is part of its charm today. Without a doubt, Colonization’s graphics are hopelessly out-dated.
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